Hello everyone! It's been a long time since the last time I've updated you all on what's going on formally, so I thought I should do so here.
First of all, a small update on the Demolition Timer. The last post outlined the Demolition Timer being enabled, and while it is still enabled, it has been extended to a month. So, if you're inactive for a month, you'll no longer be in a town.
Second, and arguably the bigger announcement, the server now has Alcohol (hooray!). You can brew your own beverages of different strengths in your own breweries, and distribute at will. There are ill effects though, so be warned!
If you want to know how to use the brewery plugin, you can visit the official wiki. There are two pages you want to know about, the usage page, and the recipes page. If you don't want to drink beverages of the...
Hello everyone! I've been working on quite a few things behind the scenes and have silently implemented a bunch of things that you should know about. This post covers those things and is broken up into sections so you can pick and chose what to read, but I'd really recommend reading the whole thing as it's all important.
The demolition timer is a system that essentially gets rid of inactive players. Essentially, after two weeks of inactivity, a player's "resident" record will be deleted in Towny. This means that you'll lose your town and town blocks. Essentially, if you've been inactive for two weeks and log in after those two weeks, you'll find that you're no longer in a town and that any claims you've had will be removed from your ownership. If you are a mayor of a town with just you in it, that town will also be deleted. This is going into effect on the 29th of August, so if you've been inactive for more than two weeks it'll...
Hello everyone! As of today, it has been exactly one week since Endercross went fully public. I've been extremely happy with how things have gone and the feedback I've gotten so far. A lot has happened in a week, some of it behind the scenes, some of it not. If you're interested in what's changed, please read below, but for now, I need to announce a few changes formally here!
First and foremost, we have an AuctionHouse now. It's a little experimental right now as it's just been added, and it will require testing, but it is there. As always if you have issues with the plugin, let me know on Discord or here.
As well as that, there are 2 major new features at spawn that you should know about.
The first is the public town teleporter. This portal goes to towns that have chosen to be open to the public. You can see what it looks like in this screenshot: